Welcome to OrangLauncher!
Introducing OrangLaunch, the lightwheight Minecraft launcher, but best of all!
Current features include:
- Microsoft Authentication
- Bundled Java runtime
- Offline Accounts
- Shaders and Resource packs manager
- Mods
- OrangLib integration
- Privacy Features
- Discord Presence and Plugin Loader of launcher mods
Planned features:
- Java Version Launching Improvements
- Quick Play
- Open Sourcing
- our own modpack exporting like mrpacks
- and fixes maybe
Made With Love :>
- The InterJava Studio
Minecraft 1.21.11 - Mounts of Mayhem!
How does this spearing work??
Go and get a spear with horse and you best in game*
Changelog:
* New mobs: Nautilus, Zombie Nautilus, Camel Husk, Parched
* New gear: Nautilus Armor and Spear weapons
* Zombie Horses now spawn naturally in the world
* New graphical options: Texture Filtering & Anisotropic Filtering
* Spawn Eggs are reorganized in Creative Inventory
* Chunk fade-in effect added (configurable in Video Settings)
* Horses, Mules, Donkeys, Camels (except Skeleton Horses) no longer sink in water while ridden
* Mounted animals including Zombie Horses and Camel Husks no longer panic when controlled by mobs
* Items stop “bobbing” when durability changes
* Parrots can now mimic sounds of the new mobs
* Mipmaps applied to more blocks
* Cloud movement synced across servers
* Nether fog and sunrise/sunset effects improved
* See-Through Leaves now uses dark green gaps instead of black
* Minecraft Server Management Protocol updated to v2.0.0
* Technical improvements, e.g., Experience packets optimized, OSX network support added
* The Data Pack version bumped to 94.1 and Resource Pack to 75.0
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Minecraft 1.21.9 - 1.21.10 - The Copper Age! And chase the skies!
What is that? IT'S COPPER GOLEM annnnd HAPPPPPY GHAST!!
Go and build as many as you can copper golems and make them to sort items to get a cape! Go fly around with happy ghast!
Changelog:
* Copper Chest (with waxed/oxidized variants)
* Copper Golem (mob)
* Copper Golem Statue Block
* Copper equipment (tools, armor)
* Copper decorations
* Shelf block
* Light flashes in The End dimension (flashing skylight)
* Chat Drafts
* Sound previews on Music & Sound sliders
* Minecraft Server Management Protocol
* In-game Code of Conduct support for servers
* Halychian language support
* Mannequin entities
* Per-dimension world borders
* GUI / item sprites in text
* fetchprofile command
* Renamed “chain” → “iron_chain”
* Keybind improvements: multiple binds on same key, rebind spectator hotbar key
* Improved world loading screen: shows target chunks and progress bar
* Debug overlay accessible everywhere (not just in world), with a Debug Options screen
* Less clutter by default in debug overlay; new debug features (octree visualization etc.)
* Data pack version updates (82.0 → 88.0)
* Fixed: entities in cobwebs clipping through pistons
* Fixed: items glitching inside piston head when pushed through powder snow or cobwebs
* Fixed: behavior of wind charges when colliding with certain blocks being inconsistent
* Fixed: chunks not loading while a player is being teleported
* Fixed: maps in item frames couldn’t be placed on walls touching carpeted floors in rooms with carpet
* Fixed: repeating/chain command blocks using `/tp` commands not constantly teleporting player to the same spot
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.21.x - The Garden Awakens, Spring to Life, Bundles of Bravery
Ohhh scary very tricky trails!! Woah.
Let’s fight the Breeze and some green skeletons! oh i died.
Changelog:
* All features and changes from the “Update 1.20” experimental pack are now part of the game
* Trial content & new combat: Added Trial Chambers, Trial Spawners, Vaults, Trial Keys and Explorer Maps, Trial-specific blocks (Heavy Core, Ominous Vault, etc.). (1.21.0).
* New mobs (Trials): Introduced Breeze and Bogged with associated behaviors and ambient sounds. (1.21.0).
* New weapon: Mace weapon and three Mace enchantments (Density, Breach, Wind Burst). (1.21.0).
* Trial items & status effects: Trial-themed potions, tipped arrows, Ominous Bottle, Wind Charge, Breeze Rod, new status effects (Infested, Oozing, Weaving, Wind Charged, Raid Omen, Trial Omen). (1.21.0).
* New blocks & materials (trial & misc): Crafter, Trial Spawner blocks, Vault blocks, Copper/Tuff variants, Heavy Core and pottery sherd additions. (1.21.0).
* Boats leashable: Boats can be leashed. (1.21.0).
* 1.21.1 fixes & languages: Critical stability/exploit patches, server compatibility fixes, added language support (Tzotzil and Belarusian (Latin)). (1.21.1).
* Bundles (inventory QoL): Introduced Bundles (stack-saving item) with insertion/preview behavior, crafting, scrolling selection and related container/dye behavior fixes. (1.21.2).
* Realms & upload improvements: Hardcore on Realms, improved Realm world creation controls and upload handling; command blocks default and improved Realms UI in later subversions. (1.21.2 / 1.21.5).
* Extensive bug fixes & technical improvements: Hundreds of bug fixes across entity behavior, rendering, world gen and creator tools; many under-the-hood improvements for stability and creator control. (1.21.2 + ongoing).
* Experimental biome & Pale Garden family: Pale Garden biome with Pale Oak wood set (logs, planks, slabs, stairs, signs, doors, trapdoors, fences, saplings, leaves), Pale Moss (block/carpet/hanging), Eyeblossoms, ambient biome sounds and seed placement. (1.21.4).
* Creaking content: Added Creaking mob and Creaking Heart block that spawns Creakings under conditions; associated ambient/audio behavior. (1.21.4).
* Resin materials: Resin Clump, Block of Resin, Resin Bricks, Chiseled Resin Bricks, slab/stairs/walls (Resin family). (1.21.4).
* Pale Garden technical & UX: Data pack & resource pack version bumps, new tags, command suggestions, custom world-gen options, furnace/HUD updates and other text/component improvements. (1.21.4).
* Tooltips & UI QoL: Crossbows show charged projectiles; container tooltips (chests/shulker-like previews) and other recipe/tooltip improvements. (1.21.5).
* Sound & visual tweaks: New and rebalanced sounds (iron, pistons, grass, wolf sounds, spawn eggs visuals, falling-leaf particles), fog/panorama updates, narrator volume improvements and other accessibility tweaks. (1.21.5 + 1.21.6).
* New plants & environment assets: Firefly Bush, Leaf Litter, Wildflowers, Bush, Short & Tall Dry Grass, Cactus Flower, Fallen tree generation — Overworld landscaping additions. (1.21.5).
* Data pack / test framework exposure: Game test system improvements, new test command hooks, data pack format extensions and server/client test entry points for creators. (1.21.5 + 1.21.6).
* Languages added: Kyrgyz added. (1.21.5).
* Advancements added: “Stay Hydrated!” (placing Dried Ghast block in water) and “Heart Transplanter” (align Creaking Heart between two Pale Oak logs). (1.21.6).
* Leash overhaul: New leash recipe (string-based), improved leash physics, thicker double-leash behavior, support for leashing two mobs, sneak-re-leash behavior, dispenser/shears interactions for snipping/re-leashing, leash knot range rules and related mechanics. (1.21.6).
* Saddles craftable & shearable: Saddles can be crafted and sheared now; related behavior adjustments. (1.21.6).
* Ghast / dried-ghast & bartering: Bartering with piglins can yield Dried Ghast blocks; Ghast textures and audio updated. (1.21.6).
* Projectile / elytra / spectator tweaks: Projectile targeting, elytra-firework behavior, spectator teleport adjustments and various camera/collision refinements. (1.21.6).
* Gameplay polish: Grazing/healing tweaks for horses/donkeys/mules, mirrored legs visuals for certain mobs, decorative entity explosion immunity adjustments, cloud/camera options changes. (1.21.6).
* Removed Herobrine: Herobrine removal noted as part of the polish/cleanups. (1.21.6).
* 1.21.3 & patch fixes: Critical Realm join/resource-pack issues fixed; salmon size upgrade bug fixed (auto-upgrade small salmon to medium after update). (1.21.3).
* Aesthetic content & music: New 3×3 painting “Good Boy” by Sarah Boeving and music disc “Lava Chicken” by Hyper Potions (dropped by Chicken Jockey). (1.21.7).
* Data/Resource pack version bumps: Data pack and resource pack version updates across releases (numerous bumps to keep formats compatible). (1.21.4 → 1.21.8 series).
* Stability & graphics hotfixes: Multiple hotfixes for Intel integrated GPUs (texture atlas corruption, flicker, lighting & inventory rendering issues), AMD resource-pack crash fixes and other driver/renderer stability fixes. (1.21.7, 1.21.8).
* Miscellaneous fixes & QoL across versions: Recipe book updates (Suspicious Stew, Shulker color recipes), portal cooldown adjustments, projectile/world border bounce behavior, creative-mode container consumption fixes, sign/text rendering fixes, HDR/TTF glyph fixes, Realms UI and upload fixes, chat desync protections and checksum enhancements, numerous bug/crash resolutions across platforms. (1.21.1 → 1.21.8).
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.20 - The Trails & Tales
What, is there something special happening today? Hold on, let me grab my calendar book from my chiseled bookshelf.
Oh, it’s time for Trails & Tales! How could I forget? Time to equip your new brush and ride your camel off to new adventures!
Changelog:
* All features and changes from the “Update 1.20” experimental pack are now part of the game
* Added Archaeology
* Added Sniffer mob, Torchflowers and Pitcher Plants
* Added Camel mob
* Added Smithing Template items and redesigned the Smithing Table
* Added a new armor trimming system to visually customize your armor
* Changed how Netherite equipment is crafted
* Added the Cherry Grove biome and Cherry Wood Set
* Added the Bamboo Wood Set
* Added the Chiseled Bookshelf block
* Added Hanging Signs
* Improved customization options for Signs
* Added the Calibrated Sculk Sensor block
* Vibration resonance functionality has been added to Blocks of Amethyst
* Added playable mob sounds with Mob Heads on Note Blocks
* Added Piglin Mob Head
* New music tracks added to Cherry Groves, Desert, Jungle, Badlands, and Flower Forest biomes
* New Trails & Tales Advancements
* Added support for Windows Aarch64/ARM64
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.19 - The Wild Update
Oh, hello. I didn’t see you there! I was too busy inspecting these mangrove tree roots. They’re all tangled up! What do you mean they’re supposed to be? Hey, that’s pretty neat.
While we’re on the topic – have you had a chance to check out all the other spiffy stuff that we added to Minecraft today?
Because The Wild Update has officially launched and now the Overworld is full of frogs, allays, wardens (shudder), mud, boats with chests, new music, and much, much more!
You can check out the list below for all the details, I’m too busy making heart eyes at these cute propagules to go through them all.
Changelog:
* Added Mangrove Swamp biome
* Added Mangrove Trees
* Added Mangrove Blocks
* Added Mud and Mud Brick Blocks
* Added Clay renewability
* Added Frogs and Tadpoles
* Added the Deep Dark biome
* Added Ancient Cities
* Added Darkness mob effect
* Added Disc Fragment and Music Disc 5
* Added Echo Shard and Recovery Compass
* Added the Swift Sneak enchantment
* Added Sculk, Sculk Veins, Sculk Shrieker, and Sculk Catalyst Blocks
* Added Warden mob
* Added Allay mob
* Added Boat with Chest
* Added Goat Horns
* Added new music
* Leaves are now waterloggable
* The main menu background now shows a Wild Update panorama
* Minor changes to Minecart with Chest/Furnace/TNT/Hopper
* Improved the predictability a number of gamplay elements
* Explosions caused by player-ignited TNT now cause experience to drop from broken blocks (such as ore and sculk blocks)
* Added sound option for 3D Directional Audio simulation
* Replaced Realms subtle selected world highlight with a clear green checkmark
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.18 - Caves & Cliffs: Part II
It’s been quite the trek, but we’re here. At the summit. The Caves & Cliffs Update: Part II is out today, completing the much anticipated cave update.
What better way to celebrate than by climbing to the top of a higher than ever mountain. Let’s take a moment and just take in that view.
Wait. What’s that sound. Don’t tell me that goat is back. AAAAARGH. Ouff! Ouch! Ow!
Where am I? It’s dark down here! It’s almost as if I fell a greater distance than I would have before today. Figures.
While I try to get out of this dripstone cave, I hope you enjoy all of the new features that 1.18 brings. Could you pass me a candle before you leave? It really is dark down here.
Changelog:
* Added an “Allow Server Listings” option to opt out of having your name displayed in server listings
* Added an Online options screen where you can now find the Realms Notifications option
* Added new Overworld biomes
* Added noise caves and aquifers
* Added world autosave indicator for single-player worlds
* Axolotls now have their own, separate, mob cap
* Axolotls now only spawn in Lush Caves when in water that is above Clay Blocks
* Badlands Mineshafts now generate higher up
* Buried Treasure Chests may contain a Potion of Water Breathing
* Changed default brightness to 50
* Cod, Salmon, Pufferfish, Tropical Fish, Squid, and Dolphins now only spawn in water from height 50 to height 64
* Frozen Peaks biome
* Glow Squids now only spawn in water blocks under height 30
* If it is raining, sleeping will stop the rain and reset the weather cycle (in 1.17 sleeping would always reset the weather cycle)
* Illagers (Vindicator, Pillager, Evoker) no longer attack baby villagers
* New music has been added to the game
* New ore distribution and large ore veins
* Overworld build and generation limits have been expanded
* Raised the cloud level from 128 to 192
* Redesigned how effects look in the inventory screen, to allow them to show even with recipe book open
* Removed world types “Caves” and “Floating islands” from the world creation screen
* Sprinting is no longer reduced to walking when gently brushing your sleeve against a wall
* Tropical Fish now also spawn in Lush Caves at any height
* Villages are slightly more spread out
* World spawn selection algorithm has been reworked, now spawns player according to climate parameters
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.17 - Caves & Cliffs: Part 1
It’s here. The Cave Update, with a side of cliffs. That’s right, The Caves & Cliffs Update: Part I is launching today!
Now you can finally swim with the glow squid, fight alongside the axolotls, and get rammed off a mountain by a goat.
You can also build with new blocks like copper, pointed dripstone, and moss, hang some hanging roots and cave vines, and marvel at the new ore textures.
Light up your homes, caves, mineshaft and lives with the glow berry. Build a spyglass and peep your next adventure or just keep track of what that creeper over yonder is doing.
Wait, what is it doing? Is it getting closer, or is this spyglass just really good?
Have fun with Part I!.
Changelog:
* Added Dripstone Block and Pointed Dripstone
* Added Block of Amethyst, Budding Amethyst, Amethyst Cluster, and Amethyst Bud
* Added Block of Raw Iron, Copper, and Gold
* Added Candles
* Added Copper
* Added Deepslate
* Added Glow Lichen
* Added Lava Cauldron
* Added Lightning Rod
* Added Lush Caves Block
* Added Powder Snow
* Added Raw Copper, Raw Iron, and Raw Gold items
* Added the Axolotl
* Added the Glow Squid
* Added the Goat
* Added Spyglass
* Added Tinted Glass
* A Shulker hitting a Shulker with a Shulker Bullet can make a new Shulker
* Additions to Wandering Trader and Mason trades
* Bundles and Shulker Box items will drop their contents when destroyed
* Changed Infested Block destroy times
* Changes to Shipwreck and Mineshaft loot
* Dirt Paths (formerly Grass Path) can now be made by using a Shovel on Dirt, Podzol, Mycelium, or Coarse Dirt (as well as Grass)
* Drowned now has a chance of dropping a Copper Ingot, and they no longer drop Gold Ingots
* Experience Orbs now sometimes merge when in large quantities to improve performance. This does not change the rate at which the player can absorb them, it simply limits the amount of separate orbs floating around in the world. Orbs that merge will gain the lifetime of the most recently created one.
* Holding down the space bar now increases the scroll speed in the credits
* Minecarts and Rails work in water
* Particles now appear when Pistons break blocks
* Reordered some blocks in the Building Blocks Tab in the Creative Menu
* Reordered the Redstone Tab in the Creative Menu
* Simple Firework Rockets with one Gunpowder can now be crafted using the recipe book
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.16 - Nether Update
One does not simply walk into the Nether, but it seems that’s what everyone is about to do anyway…
Today we’re releasing the full Nether Update in all its glory! Traverse through familiar, fiery wastes into new unexplored fungal forests, spooky valleys, and deltas brimming with basalt.
Dig your way through these biomes and you might be able to find a new curious material, suspiciously titled “ancient debris”. What will you make of it (it’s totally not Netherite)?
Fight your way through hordes of Piglins… Or don’t! They’re actually pretty cool if you bring some bling. And in case you find yourself in the wrong end of a bargain, make sure that you have access to a functional respawn anchor.
I advise you to not use your regular bed unless you’re feeling a bit… “adventurous”.
Enjoy the update!
Changelog:
* Added Basalt Deltas biome to the Nether
* Added Crimson Forest biome to the Nether
* Added Hoglins
* Added Netherite
* Added Piglins
* Added ruined portals
* Added Soulsand Valley biome to the Nether
* Added Striders
* Added Warped Forest biome to the Nether
* Added Zoglins
* Added a new disableChat command line option – when used, receiving and sending online chat is disabled
* Added a new disableMultiplayer command line option – when used, the Multiplayer button is disabled
* Added bastion remnants
* Added new Game Mode Switcher debug menu
* Added new Nether blocks
* Added the Soul Speed enchantment
* Added the lodestone
* Added the respawn anchor that allows you to set your respawn point in the Nether. Use while holding glowstone to charge to a maximum of four charges – each respawn use one charge
* Added the target block
* Basalt is formed when lava flows over soul soil next to blue ice
* Bell blocks will now ring when hit by any projectile
* Bells can now be hung from the underside of more blocks
* Compasses can now be enchanted with Curse of Vanishing
* Endermen can now pick up some of the new Nether blocks
* Endermen will no longer pick up Netherrack
* Entities now get pushed by flowing lava
* Farmer Villagers can now compost seeds
* Fish now despawn when further than 64 blocks away from the closest player
* Knockback resistance is now a scale instead of a probability
* Lily pads are now considered junk fishing loot rather than treasure
* Patrols no longer spawn when the player is close to a village
* TNT and campfires will now ignite when hit by any burning projectile
* The General statistics list is now alphabetically sorted
* Updated logos for Mojang Studios and Minecraft
* Villagers can now spawn iron golems regardless of their profession status or latest working time
* Walls do not have gaps anymore when stacked vertically
* Walls will now connect to even more things, such as iron bars, panes, pressure plates, banners, and even pickles
* When a Villager is struck by lightning, the witch it is converted to will no longer despawn
* When fishing, treasure loot can now only be obtained by fishing in open waters
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.15 - Buzzy Bees
Usually finding out something you love is now full of bees is bad news (your cat, parents, self, etc). We hope you find the abundance of bees now buzzing merrily in Minecraft: Java Edition a delightful exception!
Along with the Buzzy Bees, you’ll also find honeycomb, honeycomb blocks, honey blocks, the honey bottle, bee nests and beehives and absolutely no cats full of bees. Actually, I’m just gonna quickly double-check that last one…
Enjoy!
Changelog:
* Added bees!
* Added bee nests and beehives!
* Added honey blocks!
* Added the honey bottle!
* Added honeycomb!
* Added honeycomb blocks!
* Accessibility improvements
* Added advancements for bees and honey!
* Added iron golem healing
* Added features found in other Minecraft editions
* Dispenser changes
* Experience orbs now appear in the same location as loot when an entity is killed
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
Minecraft 1.14 - Village & Pillage
Apparently, it takes a village to raise a child. Frankly, if we’d known how much work putting together the biggest Minecraft update yet was going to be, we’d have probably taken the easy option and tried to raise that child instead.
But it was all worth it for this, Village & Pillage Update release day! I can almost hear the Pillagers firing their crossbows into the air in celebration! Or are they firing them towards me…
Enjoy the update!
Changelog:
* Lots of accessibility improvements!
* Added bamboo blocks into the game
* Added bamboo jungles in the world
* Added barrels
* Added the bell
* Added yummy sweet berries and sweet berry bushes to the game! Be careful skipping merrily through those bushes though…
* Added blast furnace
* Rewrote the book & quill editing to be more intuitive
* Added campfire
* Added cartography table
* Split cats and ocelots to their own creatures and updated cats with new features!
* Added composter
* Added crossbows
* Added lots of new blocks!
* Added lots of new decorative blocks!
* Added fletching table
* Added new dyes and flowers
* Added some community suggestions
* Updated the credits list
* Added in-game buttons for reporting bugs or giving feedback
* Improvements to invisibility to allow it to correctly work in many cases where it didn’t but you’d expect it to
* Added grindstone functionality
* Added ‘Hero of the Village’ effect
* Added leather horse armor
* Added lantern
* Added lectern
* Added loom
* Existing special banner patterns can now be crafted into a new item that is not consumed when used, Banner Patterns
* Added a new “Globe” banner pattern and item
* We’re now using the new textures!
* Added new noteblock sounds
* Added pandas
* Added foxes
* Added Illager patrols
* Added Pillagers
* Added Pillager outpost
* Added raids
* Added Ravager
* Added Wandering Trader
* Added scaffolding
* Rewrote the sign editing to be more intuitive
* Added smithing table
* Added smoker
* Added stonecutter
* Added suspicious stew – hmmmm!
* Trading changes
* Villager changes
* Biome based architecture for villages
- Removed Herobrine
GET THE RELEASE:
Cross-platform server jar:
* Minecraft server jar
Report bugs here:
* Minecraft issue tracker!
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